AccelStepper
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Support for stepper motors with acceleration etc. More...
#include <AccelStepper.h>
Public Types | |
enum | MotorInterfaceType { FUNCTION = 0 , DRIVER = 1 , FULL2WIRE = 2 , FULL3WIRE = 3 , FULL4WIRE = 4 , HALF3WIRE = 6 , HALF4WIRE = 8 } |
Symbolic names for number of pins. Use this in the pins argument the AccelStepper constructor to provide a symbolic name for the number of pins to use. More... | |
Public Member Functions | |
AccelStepper (uint8_t interface=AccelStepper::FULL4WIRE, uint8_t pin1=2, uint8_t pin2=3, uint8_t pin3=4, uint8_t pin4=5, bool enable=true) | |
AccelStepper (void(*forward)(), void(*backward)()) | |
void | moveTo (long absolute) |
void | move (long relative) |
boolean | run () |
boolean | runSpeed () |
void | setMaxSpeed (float speed) |
float | maxSpeed () |
void | setAcceleration (float acceleration) |
float | acceleration () |
void | setSpeed (float speed) |
float | speed () |
long | distanceToGo () |
long | targetPosition () |
long | currentPosition () |
void | setCurrentPosition (long position) |
void | runToPosition () |
boolean | runSpeedToPosition () |
void | runToNewPosition (long position) |
void | stop () |
virtual void | disableOutputs () |
virtual void | enableOutputs () |
void | setMinPulseWidth (unsigned int minWidth) |
void | setEnablePin (uint8_t enablePin=0xff) |
void | setPinsInverted (bool directionInvert=false, bool stepInvert=false, bool enableInvert=false) |
void | setPinsInverted (bool pin1Invert, bool pin2Invert, bool pin3Invert, bool pin4Invert, bool enableInvert) |
bool | isRunning () |
virtual | ~AccelStepper () |
Virtual destructor to prevent warnings during delete. | |
Protected Types | |
enum | Direction { DIRECTION_CCW = 0 , DIRECTION_CW = 1 } |
Direction indicator Symbolic names for the direction the motor is turning. More... | |
Protected Member Functions | |
virtual unsigned long | computeNewSpeed () |
virtual void | setOutputPins (uint8_t mask) |
virtual void | step (long step) |
long | stepForward () |
long | stepBackward () |
virtual void | step0 (long step) |
virtual void | step1 (long step) |
virtual void | step2 (long step) |
virtual void | step3 (long step) |
virtual void | step4 (long step) |
virtual void | step6 (long step) |
virtual void | step8 (long step) |
Protected Attributes | |
boolean | _direction |
unsigned long | _stepInterval |
Support for stepper motors with acceleration etc.
This defines a single 2 or 4 pin stepper motor, or stepper moter with fdriver chip, with optional acceleration, deceleration, absolute positioning commands etc. Multiple simultaneous steppers are supported, all moving at different speeds and accelerations.
Gregor Christandl reports that with an Arduino Due and a simple test program, he measured 43163 steps per second using runSpeed(), and 16214 steps per second using run();
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Symbolic names for number of pins. Use this in the pins argument the AccelStepper constructor to provide a symbolic name for the number of pins to use.
AccelStepper::AccelStepper | ( | uint8_t | interface = AccelStepper::FULL4WIRE , |
uint8_t | pin1 = 2 , |
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uint8_t | pin2 = 3 , |
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uint8_t | pin3 = 4 , |
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uint8_t | pin4 = 5 , |
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bool | enable = true |
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Constructor. You can have multiple simultaneous steppers, all moving at different speeds and accelerations, provided you call their run() functions at frequent enough intervals. Current Position is set to 0, target position is set to 0. MaxSpeed and Acceleration default to 1.0. The motor pins will be initialised to OUTPUT mode during the constructor by a call to enableOutputs().
[in] | interface | Number of pins to interface to. Integer values are supported, but it is preferred to use the MotorInterfaceType symbolic names. AccelStepper::DRIVER (1) means a stepper driver (with Step and Direction pins). If an enable line is also needed, call setEnablePin() after construction. You may also invert the pins using setPinsInverted(). Caution: DRIVER implements a blocking delay of minPulseWidth microseconds (default 1us) for each step. You can change this with setMinPulseWidth(). AccelStepper::FULL2WIRE (2) means a 2 wire stepper (2 pins required). AccelStepper::FULL3WIRE (3) means a 3 wire stepper, such as HDD spindle (3 pins required). AccelStepper::FULL4WIRE (4) means a 4 wire stepper (4 pins required). AccelStepper::HALF3WIRE (6) means a 3 wire half stepper, such as HDD spindle (3 pins required) AccelStepper::HALF4WIRE (8) means a 4 wire half stepper (4 pins required) Defaults to AccelStepper::FULL4WIRE (4) pins. |
[in] | pin1 | Arduino digital pin number for motor pin 1. Defaults to pin 2. For a AccelStepper::DRIVER (interface==1), this is the Step input to the driver. Low to high transition means to step) |
[in] | pin2 | Arduino digital pin number for motor pin 2. Defaults to pin 3. For a AccelStepper::DRIVER (interface==1), this is the Direction input the driver. High means forward. |
[in] | pin3 | Arduino digital pin number for motor pin 3. Defaults to pin 4. |
[in] | pin4 | Arduino digital pin number for motor pin 4. Defaults to pin 5. |
[in] | enable | If this is true (the default), enableOutputs() will be called to enable the output pins at construction time. |
References _direction, _stepInterval, DIRECTION_CCW, enableOutputs(), setAcceleration(), and setMaxSpeed().
AccelStepper::AccelStepper | ( | void(*)() | forward, |
void(*)() | backward | ||
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Alternate Constructor which will call your own functions for forward and backward steps. You can have multiple simultaneous steppers, all moving at different speeds and accelerations, provided you call their run() functions at frequent enough intervals. Current Position is set to 0, target position is set to 0. MaxSpeed and Acceleration default to 1.0. Any motor initialization should happen before hand, no pins are used or initialized.
[in] | forward | void-returning procedure that will make a forward step |
[in] | backward | void-returning procedure that will make a backward step |
References _direction, _stepInterval, DIRECTION_CCW, setAcceleration(), and setMaxSpeed().
float AccelStepper::acceleration | ( | ) |
Returns the acceleration/deceleration rate configured for this stepper that was previously set by setAcceleration();
Referenced by setAcceleration().
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Forces the library to compute a new instantaneous speed and set that as the current speed. It is called by the library:
References _direction, _stepInterval, DIRECTION_CCW, DIRECTION_CW, and distanceToGo().
Referenced by moveTo(), run(), setAcceleration(), and setMaxSpeed().
long AccelStepper::currentPosition | ( | ) |
The current motor position.
Referenced by MultiStepper::moveTo().
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Disable motor pin outputs by setting them all LOW Depending on the design of your electronics this may turn off the power to the motor coils, saving power. This is useful to support Arduino low power modes: disable the outputs during sleep and then reenable with enableOutputs() before stepping again. If the enable Pin is defined, sets it to OUTPUT mode and clears the pin to disabled.
References setOutputPins().
long AccelStepper::distanceToGo | ( | ) |
The distance from the current position to the target position.
Referenced by computeNewSpeed(), and run().
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Enable motor pin outputs by setting the motor pins to OUTPUT mode. Called automatically by the constructor. If the enable Pin is defined, sets it to OUTPUT mode and sets the pin to enabled.
References FULL3WIRE, FULL4WIRE, HALF3WIRE, and HALF4WIRE.
Referenced by AccelStepper().
bool AccelStepper::isRunning | ( | ) |
Checks to see if the motor is currently running to a target
float AccelStepper::maxSpeed | ( | ) |
Returns the maximum speed configured for this stepper that was previously set by setMaxSpeed();
Referenced by MultiStepper::moveTo().
void AccelStepper::move | ( | long | relative | ) |
void AccelStepper::moveTo | ( | long | absolute | ) |
Set the target position. The run() function will try to move the motor (at most one step per call) from the current position to the target position set by the most recent call to this function. Caution: moveTo() also recalculates the speed for the next step. If you are trying to use constant speed movements, you should call setSpeed() after calling moveTo().
[in] | absolute | The desired absolute position. Negative is anticlockwise from the 0 position. |
References computeNewSpeed().
Referenced by move(), MultiStepper::moveTo(), and runToNewPosition().
boolean AccelStepper::run | ( | ) |
Poll the motor and step it if a step is due, implementing accelerations and decelerations to achieve the target position. You must call this as frequently as possible, but at least once per minimum step time interval, preferably in your main loop. Note that each call to run() will make at most one step, and then only when a step is due, based on the current speed and the time since the last step.
References computeNewSpeed(), distanceToGo(), and runSpeed().
Referenced by runToPosition().
boolean AccelStepper::runSpeed | ( | ) |
Poll the motor and step it if a step is due, implementing a constant speed as set by the most recent call to setSpeed(). You must call this as frequently as possible, but at least once per step interval,
References _direction, _stepInterval, DIRECTION_CW, and step().
Referenced by run(), MultiStepper::run(), and runSpeedToPosition().
boolean AccelStepper::runSpeedToPosition | ( | ) |
Executes runSpeed() unless the targetPosition is reached. This function needs to be called often just like runSpeed() or run(). Will step the motor if a step is required at the currently selected speed unless the target position has been reached. Does not implement accelerations.
References _direction, DIRECTION_CCW, DIRECTION_CW, and runSpeed().
void AccelStepper::runToNewPosition | ( | long | position | ) |
Moves the motor (with acceleration/deceleration) to the new target position and blocks until it is at position. Dont use this in event loops, since it blocks.
[in] | position | The new target position. |
References moveTo(), and runToPosition().
void AccelStepper::runToPosition | ( | ) |
Moves the motor (with acceleration/deceleration) to the target position and blocks until it is at position. Dont use this in event loops, since it blocks.
References run().
Referenced by runToNewPosition().
void AccelStepper::setAcceleration | ( | float | acceleration | ) |
Sets the acceleration/deceleration rate.
[in] | acceleration | The desired acceleration in steps per second per second. Must be > 0.0. This is an expensive call since it requires a square root to be calculated. Dont call more ofthen than needed |
References acceleration(), and computeNewSpeed().
Referenced by AccelStepper().
void AccelStepper::setCurrentPosition | ( | long | position | ) |
Resets the current position of the motor, so that wherever the motor happens to be right now is considered to be the new 0 position. Useful for setting a zero position on a stepper after an initial hardware positioning move. Has the side effect of setting the current motor speed to 0.
[in] | position | The position in steps of wherever the motor happens to be right now. |
References _stepInterval.
Referenced by MultiStepper::run().
void AccelStepper::setEnablePin | ( | uint8_t | enablePin = 0xff | ) |
Sets the enable pin number for stepper drivers. 0xFF indicates unused (default). Otherwise, if a pin is set, the pin will be turned on when enableOutputs() is called and switched off when disableOutputs() is called.
[in] | enablePin | Arduino digital pin number for motor enable |
void AccelStepper::setMaxSpeed | ( | float | speed | ) |
Sets the maximum permitted speed. The run() function will accelerate up to the speed set by this function. Caution: the maximum speed achievable depends on your processor and clock speed. The default maxSpeed is 1.0 steps per second.
[in] | speed | The desired maximum speed in steps per second. Must be > 0. Caution: Speeds that exceed the maximum speed supported by the processor may Result in non-linear accelerations and decelerations. |
References computeNewSpeed(), and speed().
Referenced by AccelStepper().
void AccelStepper::setMinPulseWidth | ( | unsigned int | minWidth | ) |
Sets the minimum pulse width allowed by the stepper driver. The minimum practical pulse width is approximately 20 microseconds. Times less than 20 microseconds will usually result in 20 microseconds or so.
[in] | minWidth | The minimum pulse width in microseconds. |
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Low level function to set the motor output pins bit 0 of the mask corresponds to _pin[0] bit 1 of the mask corresponds to _pin[1] You can override this to impment, for example serial chip output insted of using the output pins directly
References FULL3WIRE, FULL4WIRE, HALF3WIRE, and HALF4WIRE.
Referenced by disableOutputs(), step1(), step2(), step3(), step4(), step6(), and step8().
void AccelStepper::setPinsInverted | ( | bool | directionInvert = false , |
bool | stepInvert = false , |
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bool | enableInvert = false |
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Sets the inversion for stepper driver pins
[in] | directionInvert | True for inverted direction pin, false for non-inverted |
[in] | stepInvert | True for inverted step pin, false for non-inverted |
[in] | enableInvert | True for inverted enable pin, false (default) for non-inverted |
void AccelStepper::setPinsInverted | ( | bool | pin1Invert, |
bool | pin2Invert, | ||
bool | pin3Invert, | ||
bool | pin4Invert, | ||
bool | enableInvert | ||
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Sets the inversion for 2, 3 and 4 wire stepper pins
[in] | pin1Invert | True for inverted pin1, false for non-inverted |
[in] | pin2Invert | True for inverted pin2, false for non-inverted |
[in] | pin3Invert | True for inverted pin3, false for non-inverted |
[in] | pin4Invert | True for inverted pin4, false for non-inverted |
[in] | enableInvert | True for inverted enable pin, false (default) for non-inverted |
void AccelStepper::setSpeed | ( | float | speed | ) |
Sets the desired constant speed for use with runSpeed().
[in] | speed | The desired constant speed in steps per second. Positive is clockwise. Speeds of more than 1000 steps per second are unreliable. Very slow speeds may be set (eg 0.00027777 for once per hour, approximately. Speed accuracy depends on the Arduino crystal. Jitter depends on how frequently you call the runSpeed() function. The speed will be limited by the current value of setMaxSpeed() |
References _direction, _stepInterval, DIRECTION_CCW, DIRECTION_CW, and speed().
Referenced by MultiStepper::moveTo().
float AccelStepper::speed | ( | ) |
The most recently set speed.
Referenced by setMaxSpeed(), and setSpeed().
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Called to execute a step. Only called when a new step is required. Subclasses may override to implement new stepping interfaces. The default calls step1(), step2(), step4() or step8() depending on the number of pins defined for the stepper.
[in] | step | The current step phase number (0 to 7) |
References DRIVER, FULL2WIRE, FULL3WIRE, FULL4WIRE, FUNCTION, HALF3WIRE, HALF4WIRE, step0(), step1(), step2(), step3(), step4(), step6(), and step8().
Referenced by runSpeed(), step0(), step1(), step2(), step3(), step4(), step6(), step8(), stepBackward(), and stepForward().
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Called to execute a step on a stepper driver (ie where pins == 1). Only called when a new step is required. Subclasses may override to implement new stepping interfaces. The default sets or clears the outputs of Step pin1 to step, and sets the output of _pin2 to the desired direction. The Step pin (_pin1) is pulsed for 1 microsecond which is the minimum STEP pulse width for the 3967 driver.
[in] | step | The current step phase number (0 to 7) |
References _direction, setOutputPins(), and step().
Referenced by step().
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Called to execute a step on a 2 pin motor. Only called when a new step is required. Subclasses may override to implement new stepping interfaces. The default sets or clears the outputs of pin1 and pin2
[in] | step | The current step phase number (0 to 7) |
References setOutputPins(), and step().
Referenced by step().
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Called to execute a step on a 3 pin motor, such as HDD spindle. Only called when a new step is required. Subclasses may override to implement new stepping interfaces. The default sets or clears the outputs of pin1, pin2, pin3
[in] | step | The current step phase number (0 to 7) |
References setOutputPins(), and step().
Referenced by step().
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Called to execute a step on a 4 pin motor. Only called when a new step is required. Subclasses may override to implement new stepping interfaces. The default sets or clears the outputs of pin1, pin2, pin3, pin4.
[in] | step | The current step phase number (0 to 7) |
References setOutputPins(), and step().
Referenced by step().
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Called to execute a step on a 3 pin motor, such as HDD spindle. Only called when a new step is required. Subclasses may override to implement new stepping interfaces. The default sets or clears the outputs of pin1, pin2, pin3
[in] | step | The current step phase number (0 to 7) |
References setOutputPins(), and step().
Referenced by step().
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Called to execute a step on a 4 pin half-stepper motor. Only called when a new step is required. Subclasses may override to implement new stepping interfaces. The default sets or clears the outputs of pin1, pin2, pin3, pin4.
[in] | step | The current step phase number (0 to 7) |
References setOutputPins(), and step().
Referenced by step().
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void AccelStepper::stop | ( | ) |
Sets a new target position that causes the stepper to stop as quickly as possible, using the current speed and acceleration parameters.
References move().
long AccelStepper::targetPosition | ( | ) |
The most recently set target position.
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Current direction motor is spinning in Protected because some peoples subclasses need it to be so
Referenced by AccelStepper(), computeNewSpeed(), runSpeed(), runSpeedToPosition(), setSpeed(), and step1().
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The current interval between steps in microseconds. 0 means the motor is currently stopped with _speed == 0
Referenced by AccelStepper(), computeNewSpeed(), runSpeed(), setCurrentPosition(), and setSpeed().